Learning project with co-workers at WB Boston. I was responsible for learning the Arnold rendering pipeline in Maya, converting my previously sculpted & textured adult dragon used in-game (at bottom of this post), to the higher-res Icy Viserion you see here. The rendered videos were used for advertising events in-game.
Test Run video in Maya/Arnold. Animation by Ed Hull, rig by Jeremy Mack and Taia Lee.
Final composite. Animation by Ed Hull, VFX by Ashleigh Jones, background art by Alex Jury.
Interactive adult dragon in-game, apologies for the video stuttering!